Suggested Searches

Activity Four: 3, 2, 1 … Lunch!

Back to search page
Drone being flown by person in yellow vest and hard hat.

Audience

Educators

Grade Levels

Grades 5-8

Subject

Mathematics, Physical Science, Technology, Geometry, Measurement and Data Analysis, Problem Solving, Flight and Aeronautics, Robotics

Type

Lesson Plans / Activities

Students will engage in cooperative game play with other teams to simulate navigating an unmanned aerial vehicle or drone through a city from a given starting point to an ending point with the shortest flight path while avoiding obstacles. The team who discovers the shortest distance wins the game.

Students will:

  • Use an x–y plane to plot coordinate pairs.
  • Determine the distance between points on a coordinate plane by counting, using a ruler or applying the Pythagorean theorem or distance formula.
  • Engage in computational thinking while exploring the challenges NASA engineers face while programming unmanned aircraft systems.

Common Core State Standards: 6.NS.C.6, 6.NS.C.6.B, ­­C, 8.G.B.8

Activity Four: 3, 2, 1 … Lunch!

This lesson plan is part of the “Unmanned Aircraft Systems Educator Guide.”